Category Archives: Reviews

Game of Thrones: The Game pt. 1 – Constraints and Contradictions

GoT SplashGame of Thrones: The Game (I don’t know why the “A” was dropped from the title when the series became a multi-media franchise, but I will suffer the awkward phrasing silently) is a roleplaying game released for PC, Xbox 360, and Playstation 3 in May of 2012 by Cyanide Studios. Despite the popularity of its much more famous cousins in the stacked paper and talky-pictures media, if you’ve never heard of this game, you’re probably not alone. It was released to generally negative feedback (a 58 on Metacritic, which is about as low as scores get in Video Game Reviewer Land) and was quickly forgotten. Being a fan of roleplaying games, video games, and (A) Game of Thrones, I have taken it upon myself to play this game and let all of you (my adoring readers) know how excellent this game is!

… Which is to say, not very excellent. But we’re getting ahead of ourselves. It turns out I have a lot to say about this not-very-good-game, so we’re going to start at the beginning and go from there. I’ll be splitting this up into parts because no one wants to read that many words at one time, and I don’t want to write it! I would also like to say that this is not meant to be taken as a review. I am not going to end this by giving you an arbitrary score or telling you whether you should buy/play this game or not. (You probably shouldn’t.) (Oops.)  Everything written on this blog is entirely subjective, and you are free to disagree with me, though I’ll be happier if you do it politely.

Additionally, these posts will discuss not only this game, but also the series it is based on, A Song of Ice and Fire. As such, it will be unapologetically filled with spoilers (though this post specifically is pretty mild as far as spoilers go) and details that you probably won’t understand if you’re unfamiliar with the setting. If you haven’t read the first book or watched the first season, you probably shouldn’t continue. With that out of the way, let’s begin:

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